Way cool, way fast OpenGL rendering techniques

This page collects several links to various OpenGL source code examples and explanations of techniques for "way cool, way fast" OpenGL rendering. OpenGL is the dominate and most powerful 3D graphics API available for hardware accelerated interactive graphics. The techniques below show you how to use OpenGL most effectively for cool effects such as shadows and reflections and textured text. The techniques are very well-suited for 3D gaming. On to the links...

More techniques will be added over time. Many of the examples use the OpenGL Utility Toolkit (GLUT). You can get the GLUT source code distribution (including lots of advanced OpenGL rendering examples) for free. There is also a Win32 version of GLUT available for Windows programmers.

I hope this helps.

Mark Kilgard (mjk@sgi.com)
Silicon Graphics