Manfred Weiler (mdweiler@immd9.informatik.uni-erlangen.de)
Thu, 21 Oct 1999 16:19:21 +0000
on an Indigo with Maximum Impact Graphics I noticed that Volumizer has a
suboptimal strategy in visualizing a colored volume:
Volumizer proposes to use a RGBA texture an RGBA pre interpolation lookuptable.
But when using a color index texture with a RGBA lookup table one can not only
save 75% of texture memory but also use a hardware supported post interpolation
lookup table.
Why doesn't Volumizer use this strategy?
BTW. After having a look in the documentation I noticed that
Volumizer doesn't even support the color index format.
Is there another way one can achieve colored visualization without
using that big RGBA-Textures.
Manfred.
This archive was generated by hypermail 2.0b2 on Thu Oct 21 1999 - 09:39:33 PDT