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Subject:   -42- 2.0 Bug Use of more than 512 simultaneous textures
Date: 12 Dec 95 00:00:01 EST

  When more than 512 textures are used in either IRIS GL or OpenGL
  the hardware and or host-side software may become confused and in
  some cases, may falter completely and terminate the application.
  This is a graphics library limitation.

Up: SGI performer Frequently Asked Questions (FAQ)
Next: -43- 2.0 Bug IRIS GL on dual-head systems
Previous: -41- 2.0 Bug Z buffer problems when moving windows on 5.3 EXtreme