Chikai Ohazama (chikai@talula)
Fri, 6 Aug 1999 12:02:07 -0700 (PDT)
The third and forth images look like that those pipes didn't get
initialized for some reason. Did you make any changes to the
MonsterVolumizer code? It also could be that the lookup tables didn't get
set right for the other pipes.
________________________________________________________________________
Chikai J. Ohazama, Ph.D. SGI
Member of Technical Staff 2011 N. Shoreline Blvd. ms 525
Advanced Graphics Division Mountain View, CA 94043.1389
Telephone: (650) 933-6533
FAX: (650) 932-0511
On Thu, 5 Aug 1999, Clara Chan wrote:
> Hi, I have attached several images.
> I don't understand why they behaved like that.
>
> cube1pipe.jpg - using one pipe, opacity set to 0.5 but
> it looks opaque.
>
> cubeerror2.jpg - using 4 pipes, opacity is 0.5 but the
> planes in between blocks should not be there
>
> cubeerror3.jpg - using 6 pipes, some parts missing and
> some parts are white. It doesn't always happen though.
> Maybe every other time it happens.
>
> cube_s.jpg - using 4 pipes, screen subdivision.
> Only the part that pipe 0 renders looks OK.
> Always happens.
>
> Can anyone explain what I have done wrong?
> Thanks.
> Clara
>
This archive was generated by hypermail 2.0b2 on Mon Nov 01 1999 - 14:21:40 PST