Acosta, Mark W (acostmw@texaco.com)
Thu, 29 Jul 1999 17:18:00 -0500
Mark Acosta
Texaco
-----Original Message-----
From: Chikai Ohazama [SMTP:chikai@talula.engr.sgi.com]
Sent: Thursday, July 29, 1999 3:55 PM
To: Clara Chan
Cc: info-volumizer@corp.sgi.com
Subject: Re: voIndexedFaceSet
> 1. OpenGL Volumizer error 1: voIndexedFaceSet::appendPoly: vertex
> data array overflow
>
> What is the fix for the above error?
You need to increase the number of vertices in your transient
polygon
array.
>
> 2. In mvInitGeometry(), there is a line:
>
> aPolygonSetArray[i][j1][j2] = new
> voIndexedFaceSet(allVertexData[i],
> boundFaceCount(tetraCount));
>
> I just wonder what is boundFaceCount(). I can't find this
> function anywhere.
I actually wondered about this also... Robert?
-Chikai
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