Sean Spicer (spicer@bme.stanford.edu)
Wed, 21 Jul 1999 23:51:24 -0700 (PDT)
My suggestion would be to composite the final image on one of the local
rendering pipes, use a glReadPixels(...) to grab the image, send the data
over a socket connection to the remote machine, and have that machine
glDrawPixels(...) from a waiting context. I know this involves
non-trivial software development (I looked into writing such a utility for
a Java remote interface a while back) ....but until sgi picks up the ball
I think this is what you'll have to do.
But, as always, there's probably another way <grin>.
Hope that answers your question.
sean
> Hi,
> What is a good way to render the image on one machine (using one
> or more pipes)
> and then display the final image on a remote machine?
> Thanks.
> Clara
>
______________________________________________________________________________
Sean Spicer Stanford University Medical Center
Biomechanical Engineering Division of Vascular Surgery, Suite H3642
Cardiovascular Biomechanics Lab Stanford CA, 94305
Telephone...650.723.1695
Fax.........650.723.8762
http://solvedeath.stanford.edu/~spicer
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