Robert Grzeszczuk (rg)
Thu, 24 Jun 1999 13:08:57 -0700 (PDT)
Some of your options are:
* explicitly setting the Alpha components to 1.0 at startup
* using a lookup table that maps all opacities to 1.0
* using INTENSITY internal pixel format
-rg
On Jun 24, 12:14pm, Mark Davey wrote:
> Subject: Opaque MPR question
> Hi..
>
> I want to adapt the MPR2 demo code so that the 2 planes are opaque. I
> have tried doing this by altering the blend function but I have not
> found a solution that works for both -2D and -3D mode.
>
> Any suggestions
>
> Mark..
>
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