Sean Spicer (spicer@bme.stanford.edu)
Sun, 9 May 1999 10:00:46 -0700 (PDT)
Is there a particular reason for using the polygonizeMPR call? If not,
then I would just use a regular OpenGL clipping plane. I've done this in
many volume rendering codes both with and without volumizer, and have
never had any problems.
Hope that helps.
sean
On Sun, 9 May 1999, Riccardo Grassi - Gandolfo Luca wrote:
> We're running Volumizer 1.1 on O2
>
> We want define a clipping plane using
> voGeometryActions::polygonizeMPR but we obtain only the slice at the
> plane in which we're clipping, instead we want obtain all the volume
> behind our slice
>
> Any info will help
> Grassi Riccardo
> Gandolfo Luca
> Vosilla Loris
>
______________________________________________________________________________
Sean Spicer Stanford University Medical Center
Biomechanical Engineering Division of Vascular Surgery, Suite H3642
Cardiovascular Biomechanics Lab Stanford CA, 94305
Telephone...650.723.1695
Fax.........650.723.8762
http://solvedeath.stanford.edu/~spicer
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