From: Werner Wohlfahrter (wwohlfah@crcg.edu)
Date: 04/11/2000 05:39:43
Hi Remus,
there is a drawUtility function call in voivGeometry.cxx which has a
voDecorationFlagsScope as an argument. You anly have to change this Flag.
voGeometryActions::drawUtility(
tmpTetraSet,
interleavedArrayFormat,
aVolume,
aCache,
voSamplingSpaceScope::OBJECT,
samplingPeriod,
voDecorationFlagsScope::BRICKS);
// NONE => draw no outlines
// BRICKS => draw brick outlines
// TETRAS => draw tetra outlines
// ALL => draw tetra and brick outlines
hope it helps.
ww :)
> Hi,
>
> Is there a way to remove the yellow, blue, and white lines rendered in the
> voiv examples? I have tried to remove few statements in the following function
> in the voivGeometry.cxx file. The lines still show in the result.
>
> void voivGeometry::GLRender(SoGLRenderAction *action) {
> ......
> ......
> // draw tetra outlines
> glColor4f(1.0, 1.0, 0.0, 1.0);
> glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
> voGeometryActions::draw(aTetraSet, interleavedArrayFormat);
> glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
>
> .....
>
> }
>
> Thanks a lot for the help.
>
> Remus
>
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-- \|/ @ @ ======================================================oOO(_)OOo===== Werner Wohlfahrter Fraunhofer CRCG, Inc. 321 South Main St. Providence, RI 02903, USAphone : (+1) 401 453-6363 x110 email : wwohlfah@crcg.edu, ww@cg.tuwien.ac.at url : http://www.crcg.edu/ww icq : 9611406 =====================================================================
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