5/31/99
Do I need any special software to run Adobe Premiere?
The Silicon Graphics® 320 and Silicon
Graphics® 540 workstations come
installed with Video for Windows®
(VFW) and QuickTime® software
components and are Adobe Premiere certified
for QuickTime editing. For
more information about Adobe Premiere
check out
http://www.adobe.com/premiere
What version of Premiere should I run on a 320 or 540 workstation?
We recommend Adobe Premiere 5.1a (5.0 and
5.1 users can download the
free update from Adobe's www.adobe.com/premiere
web site).
What version of the SGI HAL (Hardware Abstraction Layer) and PROM should I be using?
The latest software revision will always give
the user the best performance and set of features. Check
the Supportfolio site for updates. http://support.sgi.com/nt/software/index.html
and to verify you are
running the most current software.
How do I know if I need to upgrade my SGI specific digital media modules?
A quick date check will verify if you're running
the current set of digital media modules for the NT
visual workstation.
Directory C:\WINNT\system32 contains the following
modules and all should have a creation date
of later than 4/27/99
sgidmedia.dll
sgidv.dll
sgijpeg.dll
sgilivfw.dll
sgiqt.qtr
sgiqt.qtx
sgival.dll
sgiyuv.dll
Directory C:\WINNT\system32\drivers contains two
more file also requiring a creation date of later
than 4/27/99
sgijack.sys
sgilivid.sys
If you need to update please visit our support web site at http://support.sgi.com/nt/
Note: in order to see these files you will need
to select show all files from the Windows
File/options/View menu
Are there any SGI specific preset files available?
We've created a group of preset files to enable users to easily take advantage of the unique editingHow do I output SGI QuickTime CODEC movies to your NTSC/PAL monitor?
To have your SGI QuickTime CODEC video
clips play on the NTSC/PAL
monitor instead of your desktop VGA monitor,
you will need to add a
setting to Premiere's initialization file.
Make sure you have Premiere
5.1 or later.
1. In the Premiere folder (default path
is C:/ program
files/adobe/premiere 5.1), open the file
"Prem50.ini" if it exists. If
the file does not exist, open any text
editing program, such as WordPad,
and create a new empty text file named
"Prem50.ini"
2. Add the following text to the file.
Capitalization and carriage
returns are important.
[proxy]
use_video_out='SGVO'
3. Save the file into the Premiere application folder.
4. Now you'll need to launch the sgiqtvout
application (\winnt\system32\sgiqtvout)and select the
appropriate output jack and output standard
(NTSC or PAL).
5. Restart Premiere to take advantage of new settings.
IMPORTANT: With this setting turned on, video
clips using SGI QuickTime
CODECS will play to the NTSC/PAL monitor only;
the VGA monitor will not
update since the video is being redirected.
You will only get still
frame updates in Premiere's monitor and clip windows
when the video is
not playing and you toggle window focus.
Note: Quicktime 4.0 users will need to use the QT4 update found in the tools section.
How do I play files to video output in Video for Windows editing mode?
The step-by-step instructions are:
a. Define Video for Windows as your editing
mode in Premiere's General Settings dialog.
b. In Premiere's Video Settings dialog
set the compressor to SGI YUV-RGB Codec
c. Import or capture an AVI file into
the project. The file must be in 16-bit UYVY format.
d. Go to the project window and drag the
imported file onto the Timeline window.
e. On the monitor window, there are two
windows for playing back the file. The source window
uses the ICM_DECOMPRESS
message and will just play back to the graphics screen. The
program window uses
the ICM_DRAW messages and will play back the file to video output (you
can toggle whether
it also draws to the graphics screen in the VFW output control panel).
f . Press play on the program window.
In Video for Windows editing mode, why
doesn't the Print-to-Video command go to
video output?
Adobe does not use ICM_DRAW messages on
the Print-to-Video command. To play files
to video output, play it from the program
monitor window instead.
How do I output video to my monitor under VFW?
Video for Windows (VFW) does not specify
a video output architecture
like QuickTime does. However, a
de facto standard for video output
implementation has evolved where video
output is done through video
decompression modules.
Windows recognizes some RGB formats as
uncompressed and most other
formats as compressed. VFW applications
that play compressed AVI files
to the computer screen call the video
decompression modules to
decompress the data to RGB. Since
most PC video boards capture in
compressed formats, they often implement
their modules to send the data
to the video output jack while decompressing.
SGI has several decompression modules for
decompressing AVI files in
Motion JPEG, Photo JPEG, and 16-bit UYVY
formats. Currently, only the
UYVY module plays back to video output.
Note that SGI's output component for QuickTime
supports playing back AVI
files as well as QuickTime MOV files,
so if you need to play back JPEG
AVI files to video output, you can do
so using QuickTime applications.
What format should I use to capture
uncompressed video to a QuickTime
file?
For uncompressed real-time capture, we
encourage you to capture in: SGI
2vuy, SGI ABGR, SGI BGRA or SGI RAW (grayscale
only).
What format should I use to capture
compressed video to a QuickTime
file?
For compressed real-time capture, we encourage
you to capture in the
following formats: SGI™ Photo JPEG and
SGI™ Motion JPEG. The JPEG
compressors do not use any hardware acceleration
and are CPU-intensive.
Depending on the quality selected, two
processors may be necessary.
Quality settings greater than 85 will
result in dropped frames! The SGI
prefix in the formats listed does not
imply that these formats are
proprietary; it is inserted to indicate
accelerated capture support for
these formats. The format to capture
video in can be specified through
the QT video control panel.
When I capture in VFW mode the preview is jerky and slow.
VFW allows two modes for displaying to
the computer screen: preview and
overlay. For the SGI capture component,
the preview mode reflects what
is being captured, i.e., the same pixel
formats, image size, etc., but
it does not preview in real time.
The overlay mode does display the
video in real time, but it displays uncompressed
32-bit BGRA regardless
of the capture settings. For example,
if the user sets the pixel format
to 8-bit Grayscale, then in preview mode
the video display would be
grayscale, but in overlay mode the display
would still be in color.
Note: It appears that Premiere sometimes
does not switch between modes very well and will
crash when enabling Overlay. To fix just
remove the prem50.prf file from the directory where
Premiere is installed, and restart Premiere.
What capture sizes are supported under Video for Windows?
The supported capture sizes are listed below:
NTSC PAL
Non-Square Pixels Square Pixels
Non-Square Pixels Square Pixels
720x480
640x480
720x576
768x576
360x240
320x240
360x288
384x288
180x120
160x120
180x144
192x144
88x60
80x60
88x72
96x72
For NTSC, the capture region starts at
line 23 and ends at line 263 for
Field 1. For Field 2, it starts
at line 285 and ends at line 525. For
PAL, the capture region starts at line
23 and ends at line 311 for Field
1, and for Field 2, it starts at line
336 and ends at line 624. For
sizes less than the full active region,
the video is down-scaled per
field, then interleaved. We are
currently working on a way to support
capturing 486 and 487 lines for NTSC.
The capture component currently does not
support arbitrary capture
sizes. If you need to change the
size of the captured video, use a
video editing application to edit the
captured file.
What capture formats are supported under QuickTime on the 320 and 540?
Uncompressed Formats
FourCC Codes Pixel Formats
'2vuy' CbYCrY
'ABGR' 32-bit ABGR
'BGRA' 32-bit BGRA
'raw ' 32-bit 32-bit ARGB
'raw ' 16-bit 16-bit big endian RGB 555
(Mac)
'L555' 16-bit little endian RGB 555 (PC)
'5551' 16-bit SGI's RGBA5551
'raw ' 8-bit 8-bit gray
'UYVY' AVI files CbYCrY
'DIB ' AVI files 32-bit and 16-bit BGRA
Compressed Formats
FourCC Codes File Formats
'jpeg' Photo JPEG
'mjpa' Motion JPEG A
'dvc ', 'dvcp' DV
'JPEG' AVI Photo JPEG
The JPEG and DV are SGI optimized software
modules installed on all base
model configurations.
What capture formats are supported under
Video for Windows on the 320
and 540?
The supported capture formats are:
FOURCC Code Real Time Output via VFW
32-bit BGRA 'DIB ' Y N
16-bit BGR 'DIB ' Y N
16-bit UYVY 'UYVY' Y Y
8-bit Grayscale 'DIB ' Y N
Motion JPEG 'MJPG' N N
Photo JPEG 'JPEG' N N
Here the term "realtime" refers to consistently
being able to capture full
active region on a disk with appropriated
performance without frame
drops (for more information on disk bandwidth,
see the uncompressed video page).
The JPEG formats are compressed using
software CODECs; their performance is much
more dependent on other running processes
on the system.
The 16-bit UYVY files can be played back
to video output; for more
information, see the video
playback page.
Issues with Adobe Premiere
In QuickTime editing mode, if I move the Premiere
window around while
previewing video input, the video input picture
does not follow the
video capture subwindow.
This appears to be the way it functions
in the 5.1 release of Adobe
Premiere.
In QuickTime editing mode, if I capture a movie
clip, then close the
movie capture window, the next time that I try
to adjust the QuickTime
video capture settings, Premiere crashes.
This appears to be the way it functions
in the 3.0.2 release of
QuickTime, and is expected to be addressed
in a future QuickTime
release.
When attempting to output SGI QuickTime CODEC
movies to my NTSC/PAL
monitor Premiere crashes.
Your output channel could be set to the
incorrect output standard. If you want to use PAL as
the output timing or switch between NTSC
and PAL, you need to first check the timing in the
SGI QuickTime video output control panel
(sgiqtvout.exe in c:\winnt\system32) before restart
Premiere. In the SGI QuickTime video
output control panel, there is a check box to turn on the
Square-pixel size to non-square pixel
size conversion. If this box is checked, the capture size
In Premiere needs to be in square size,
i.e., 640x480.
In Video for Windows (VFW) capture mode, with
the movie capture window
open, when I change the capture dimensions in the
VFW configuration
dialogs the preview window does not change size
immediately. Why?
This appears to be the way it functions
in the 5.1 release of Adobe
Premiere. Premiere needs to change
the size of the preview window.
However, any captures to disk will have
the correct (new) settings; it
is just that the preview is not updated.
In Video for Windows (VFW) capture mode, when
I try to capture 640x480
size images or larger, and during the capture compress
them using the
Radius® Cinepak® compressor, Premiere crashes
or the capture fails and
pops up an error dialog saying "Warning: Some frames
were dropped or
none were captured. The video source may not be
connected, or your
capture h/w may have an IRQ or other conflict."
This appears to be issue with the way Premiere
functions in the 5.1
release. Premiere can only capture
Cinepak at less than 640x480
resolutions. As a workaround, use vidcap32
to do the same capture, then
import the resulting file into Premiere.
In QuickTime editing mode, sometimes when I
bring up the video capture
settings at the same time that the movie capture
window is open, the
Premiere application stops responding to input.
This appears to be the way it functions
in the 3.0.2 release of
QuickTime, and is fixed in the 4.0 version of QuickTime
release.
As a workaround you can close the capture
window, change your capture
settings (Project/Settings/Capture) then
reopen the movie capture
window. Never have any window or
dialog box overlap the movie capture
window.
Why does Premiere sometimes misbehave or crash
when I switch between
QuickTime and Video for Windows editing modes?
It appears that Premiere sometimes does
not switch between modes very
well. Just remove the prem50.prf file
from the directory where Premiere
is installed, and restart Premiere.
Export->Print to Video didn't render correctly
the first
time. The output on the screen was colored still
even though black
and white filter was used.
Workaround: Try again and it will work.
In VFW mode, Compressor setting won't be honored at all.
Workaround: User has to select the compressor
through VFW
video settings dialog and click on the
ok button. Clicking on the ok button is critical otherwise
no compressor will be used for capturing.
You have to do that every time you
restart Premiere even though you didn't
change the compressor setting.
In QuickTime mode, video Preview window
can't overlap with transition
window, navigator window, or video
settings dialogs.
Workaround: This is fixed in QuickTime 4.0, upgrade to eliminate this issue.
In QuickTime mode, Clip window loop
playback fails IF speed < 0, e.g., -200%. Clicking on the play
button won't generate any effect.
Workaround: Use Source Monitor window instead.
In QuickTime mode, both Manual Rec.
and Time Lapse options under File->Capture->Stop Motion,
crash Premiere right away.
Workaround: Use Video for Windows mode.
The folowing are open Premiere bugs
without fixes or workarounds and are listed
here only to inform the user of current
product limitations
Import movie files into Premiere from the
network, providing a UNC
filename or using the file browser over
the Network Neighborhood, later
when we reopen the project,Premiere will
have problem finding those files.
In VFW mode, capturing single image with
Still Image option under
File->Capture->Stop Motion, will not generate
any image file.
In VFW mode, Source Monitor and Clip window
playback fails IF speed <
0, e.g., -200%. Clicking on the play button
won't generate any effect.
In VFW mode, Source Monitor and Clip window
loop playback fails IF speed < 0, e.g., -200%.
The first click on the loop playback button
usually won't have any effect. The second click
starts the loop playback but the speed
is +100%, i.e., normal speed. The minus sign and
value were both ignored.
In QuickTime mode, a bitmap file will be
generated by using Still Image option under
File->Capture ->Stop Motion. QuickTime
doesn't understand the format, so the file can not be
previewed inside Premiere